Variable injection when calling a scene

Thanks @StephaneB for the request, very clear with the use case, and thanks @spenceur for spotting it!

I’ll leave it to you: @StephaneB you’re a moderator, you can merge this topic into the older one (the 2022 one keeps the history, and we don’t lose your detailed content in the process).

More broadly, don’t hesitate to manage duplicates among yourselves without waiting for me, it allows me to focus fully on development and it’s a real help :slight_smile: