Audio management: provide a way to output sound regardless of available hardware

Hello :slight_smile:

Would it be possible to allow, in a scene or elsewhere in Gladys, outputting sound regardless of the available audio hardware?

I imagine actions in scenes (« say a message » (TTS), « play music », etc …) including a choice of named « audio output(s) » (« kitchen speaker », « living room HIFI », « doorbell speaker ») that could be selected individually or in groups (selected by « checkboxes »).

Use cases would then be limited only by imagination and interaction with the home’s occupants would be much more fun :slight_smile: (this is already the case for me and Gladys is a charming lady who informs me of lots of things happening in my home …).

What do you think?
Jean

Hi @jean_bruder,

I’m reposting my message here:

It’s not possible, there is no standard.

Each integration must be developed on a case-by-case basis.

I’m going to close this request — if you ever want a PulseAudio integration, for example, you need a specific request for PulseAudio, same for Alexa, Google Home, etc… Everything has to be coded by hand, there’s no magic wand.