Trigger improvement: Device state change On/Off - Open/Closed

Currently when we need to activate a scene on a device’s on/off or open/closed state change, we have to create 2 triggers, 1 for each state because the 2 cannot be active at the same time:

2 ideas for improvement :

Thanks in advance.

It’s true that it would be nice not to have to create multiple blocks.

I’m really into that kind of thing :wink:

I also think that would be a good idea. But rather in the variant with a third button, which seems more explicit to me.