Currently renewing and streamlining my heating scenes, I notice that you absolutely have to specify a state while I need a global state change, whatever that state is.
Dans mon exemple, il faut que je crée 6 déclencheurs Device state change par chauffage (j’en ai 2 donc 12 déclencheurs
)

Is it possible that, if nothing is chosen, it then takes into account any state change?
Or to be able to choose several?
I also have a request about ON/OFF that could fit into this improvement.
Indeed ![]()
A message has been split into a new topic: Scenes with conditions