Hello everyone. Everything seems to be working correctly. Thank you Pierre Gilles.
there you go, V4.12.2 has been applied
thanks @VonOx
There was the time change on Sunday, October 30th, and I imagine that as long as Gladys hadnât been restarted, it was still using the previous schedule⊠Restarting must have switched Gladys to winter time.
Itâs a bug, however I donât know what we could do on the Gladys side; we use a library and I imagine they donât handle time changes
Something to ponder ^^
Well, actually I got one last message yesterday at 7:05 PM and nothing sinceâŠ\nThe scene is still active, though.
Are you sure you donât have lots of scenes running all over the place and saturating your system? It very much looks like an « accumulation » that causes Gladys to fall behind after a while because your system is maxed out
Can you check the logs? Your system? (CPU/RAM usage)
I suggest creating a specific thread so as not to pollute this one ![]()