But in the end, it’s an OR, so it doesn’t suit me, because depending on who comes in, I don’t do the same thing, and here in the end, the 2 scenes are triggered at the same time regardless of the user.
Is there a way to manage this?
I wanted to try by retrieving the status of the Bluetooth device associated with each one, but I’m not sure if there is a corresponding value.
It’s indeed an « OR ». For you to have an « AND », there would need to be a condition within the scene « User XX is at home ». We don’t have that at the moment
I think that the « AND » responds to this need in a simpler way, rather than creating a trigger « The house is no longer empty » and then adding a condition further down.
It would be better to allow an « AND ».
This development will not take place in the form described as discussed in the post.
An « AND » in the triggers does not make sense, because two triggers cannot be triggered at the same time (I am talking from a « functional/philosophical/theoretical » point of view), it is physically impossible.
I don’t know if the distinction between trigger and condition is clear? Do you see what I mean? ^^
What can be done, however, is a trigger + a condition in the scene.
In your case, you just need the condition « Continue if user XX is at home/is not at home » Are you making a feature request?
Okay, I understand, it doesn’t make functional sense.
I’m making a request
I might be able to try doing the development, but I’m struggling with writing tests right now .. well, I lack time to improve my skills in this area ^^
Oh? Don’t hesitate if you have specific questions, tests are really simple, not more complicated than writing the code We can even call each other if you want to look at it live