guim31
1
Just a heads up: I’ll probably need to edit the title / my post to make it clearer ^^
The idea is to stop handling the information coming from the buttons as integers (which don’t mean anything) like:
- single click : 1
- double click : 2
- long press : 5
I quote @pierre-gilles so at least he can understand what it’s about:
I’ve always been in favor of using a selector (input select) for this kind of button rather than those integers that aren’t very user-friendly!
Your thoughts / ideas! 
Here is the link to that quote:
So if I understand correctly, we’re only talking about scenes?
Scene and dashboard display!
Gladys in general — actually, we shouldn’t have integers on the user-facing side.
I agree with your point on that 
I also think about messages sent by Gladys that should display « simple » rather than the numeric value, same for presence, flood, smoke sensors, etc.
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We’re starting work on the dashboard and scenes:
EDIT: for the messaging part, I haven’t looked into it yet.
4 Likes
I just merged @AlexTrovato’s PR on this! Thanks for the PR, and thanks to @VonOx for all the testing 
It will be included in the next Gladys update.
3 Likes
guim31
7
This is going to make our lives so much easier! 
This feature is included in Gladys Assistant 4.18 !
1 Like