Hello everyone and especially @bertrandda 
I would like to have a scene triggered at 8:00 PM in the evening in which all of the events coming the next day would be « available », so I can retrieve their time and title. Is this feasible, and how? 
Thanks,
Jean
Hello,
We should add a block to retrieve events from a time range (a bit like the block we have to retrieve the state of a device) but I think that requires more thought
. Because once you have the full set of events you need a way to iterate over each event to do what you want with it, and at the UX level I don’t know how we could handle that…
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it depends on the purpose, if the goal is purely to send a message or a voice announcement, it can just be a list in text form
@jean_bruder what are you asking this for? 
Hello @pierre-gilles 
Indeed, it’s purely for informational purposes: I want Gladys to have the list of upcoming events (and the times, while we’re at it…) so she can announce them the evening before when we’re at the table 
Thanks,
Jean
Do you want that to be a voice announcement via the scene action « Speak on a speaker »?
No, I don’t use that feature. It will be done by retrieving values and then making calls to an in-house API 
It would be really nice to be able to use the function you mention, if it could handle any audio output 
So it would need to be available in a scene variable, basically? To be able to inject it into another block?
I’d like that too! Unfortunately there isn’t a standard in the audio world; each integration has to be coded ^^