See which scenes are running and stop them

I’ve created some scenes that run for quite a long time. For example:

  • start the fan and stop it automatically after two hours.
  • detect the garage door opening and notify me in 20 minutes if I’ve forgotten to close it.
  • water the garden in 5-minute periods every hour, for 6 hours

But the problem sometimes is that I don’t know how many instances of a scene are currently running, and the only way I have, if I want to prevent these scenes from reaching their end, is to completely restart Gladys.

I would find it useful to be able to view the scenes that have running instances, how long they’ve been running, and to be able to stop one of them or all of them.

Have others besides me already had this kind of need? Does this feature seem relevant to you @pierre-gilles and worth describing a bit more?

Hello @StephaneB
I agree with you, that would be very useful to me :smile:

Hello @StephaneB,
First of all, well done and thank you for all the work you’ve done to improve Gladys.
I’m following up on your feature request and, in addition, would it be possible to have the launch « arrow » button colored for as long as the scene is active?

That could be a way to visualize the scenes currently running, yes, I agree.

Small proposal :slight_smile:

Excellent, is this done with Fable 5? :slight_smile:

I don’t know if you’ve seen, but the PR isn’t passing. Can you ask Claude to monitor the PR so he automatically fixes all the feedback (CodeRabbit, Tests, Coverage)?

Not just Opus 5 in High (The same config I use at work)

« I » will fix that. But it’s just that I closed my VSCode by reflex :slight_smile:

Ok Opus 5 in High C is also great!

Don’t you use the Claude agents in the cloud? I don’t do anything locally anymore

Yes I have 3 VSCode instances running in parallel, I can’t get used to the cloud mode. And I feel like I have more control when it goes off on a tangent

I would also find it very useful to be able to stop a scene

@pierre-gilles I’m passing this request on to you, it would be great if it could be part of next week’s 100 features :wink:

It was already developed by @Lokkye (see message above) :slight_smile: