Returns and bulk requests

Hello,

thank you for these answers.

In the idea:

  • Either we create 2 identical scenes by simply modifying the trigger.
  • Or we create 1 scene with 2 possible triggers. And in this case, it would be good to know which trigger was activated.

When the trigger is a state change, by default, its value should be retrieved to avoid having the user do this action.

No no, imagine, I created my entire scene (so several actions one after the other) and I realize that I forgot a step, like waiting 1 min before the rest.
Do I have to start all over from scratch or can I insert this action before a block?

Awesome, that’s exactly it :slight_smile:

Thanks :slight_smile:

When you say that additional containers like Zigbee2mqtt are not taken back, does that mean you just have to install the docker before or does that mean you have to unmount the Zigbee hardware to reconnect with Zigbee2mqtt?

Thanks, I voted!!

Once again, thank you for all this work!