Anyway I put « send a message » in the first action and it isn’t sent so the trigger isn’t even activated… (unless I click « Start » at the top of the scene)
How do you change the brightness value of the virtual device that you use as a trigger?
If I understand correctly, you want that when the brightness value changes on your virtual device, it propagates to the real lamps, is that right?
When I click on ‹ Start › the first action of retrieving the state is done correctly (verified by sending a message) and on the second action the variable reinjected into a message is empty…
So, the variable is being retrieved correctly but reinjected incorrectly?
You’re in the ‹ Calculated › tab. If you add a +1? Or if you put it in ‹ Simple ›?
What type of value is it? A simple numeric?
Can you control your lamps independently via the dashboard?