If I’m not mistaken, I haven’t found this feature.
Would it be possible in a scene to complement the « turn on the light » action to also adjust the color temperature and brightness if these features are available on the bulb in question?
In my case, this would be to turn on a bedside lamp in the morning with a lower brightness than that used the previous evening.
I think @guim31 would like a single « light bulb » block with the ability to set the brightness, color, etc.
This would save them from creating 15 blocks per feature.
Yes, that’s it @spenceur, actually what I want to do is turn on a light bulb… So what’s intuitive is to choose the action « Turn on the light » not « Control a device ».
I would say there are 3 possibilities:
we enrich the action « Turn on the light » to include the management of temperature/brightness/color
we remove « Turn on the light » completely to find everything in « Control a device »
The issue with this possibility is that each lamp is unique (some lamps have brightness, temperature, and color control, while others do not). Since this command is an action on multiple lamps, it is not always possible to control these characteristics on all selected lamps.
This is a topic to think about
After that, I agree that this « control a device » action was created to manage all imaginable cases, but it is not necessarily very intuitive, as it is an action per feature.
For the reason mentioned above, I remind you that this action is multi-device. If you select 3 lamps:
One that can do on/off
One that can do on/off + brightness variation
One that can do on/off + color
What do we display?
This is also the case in Gladys, the « control a device » action is contextual. Depending on the device, a different selector is conditionally displayed based on what the device can do.
My point is about the « turn on the lights » action, which is multi-device. It’s not as simple as adding a color selector or brightness, because the different selected lamps may have different features.
In the end, wouldn’t it be simpler to change the label of this action or its description? So that the user better understands that with this action they will be able to turn on/off one or more light bulbs, but not adjust the temperature/color/etc…
Suggestion (even if it’s a bit ugly as a first draft):
Group/Individual Light Switching
Select the lights you want to turn on To adjust the color/color temperature/brightness, use the Control a Device action
Indeed, that’s not bad!
However, for the second point, it would be better to write « Control a light » because we will not be able (I imagine) to manage the temperature/brightness/color of multiple bulbs at the same time, as all the bulbs would have to be exactly the same.
And why not? If you have 10 lights in the room, 5 only have on/off, 2 have temperature, 2 have color, and 1 has both temperature and color:
all 10 lights turn on,
the 3 with the temperature feature adjust to the selected temperature,
the 3 with the color feature adjust to the selected color.
This can be easily done in programming with if statements and would be really practical.
And you can always go through multiple blocks to « Control a device » to make selections by lamp!